Academic Catalog 2019–2020

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Courses

GRDE461 2D Animation

[2–2, 3 cr.]

Animators breathe life into characters and make them come alive on screen. Regardless of the medium used, the animation principles required to make characters believable are the same. With a focus on traditional, hand-drawn character animation, students learn key industry terminology and practice production procedures including how keys, breakdowns, and in-betweens, all combine to make fluid action. In interactive lectures and hands-on exercises, instructors stress basic principles as students explore squash and stretch, anticipation and settle, the wave principle, and overlapping action. Students also have the opportunity to develop skills in clean-up, the technique of producing a polished drawing from a rough animation.

Pre-requisite: GRA307 design for animation, GRA310 Character design