Courses
GRDE366 Character and Composition
[2–2, 3 cr.]
This course focuses on the development of characters, props, locations and digital color application for 2D and 3D animation including different platforms such as mobile game design, AAA games, stop motion etc. The course begins with an examination of character design, then leads into creating a character design line-up and technical sheets with emphasis on turnarounds; silhouette; the use of different proportions to visualize archetypes; poses that define action and personality; character design analysis; the development of complementary and contrasting characters; and different character design styles. This course concludes with developing background concepts with a focus on composition, perspective, staging, lighting, and mood.
Pre-requisites: FND251 Digital Media